I am reading the second book in Jonathan Stroud’s Lockwood & Company series, The Whispering Skull. As you may remember from a previous blog post, I enjoyed the first book, The Screaming Staircase, but was incredibly disappointed when I figured out the twist ending 3/5 of the way through the book.
Still, it was a good world and well-written, so I grabbed the next book. I must assume that Mr. Stroud read my blog post, because thus far he has not made the same mistake in Skull that he made in Staircase. (The fact that my post was written a year and a half after Skull was published does not, in any way, diminish the possibility that he read my post. He may very well have read it, then gone back in time and fixed the sequel. These things happen all the time in the literary world.)
I’m very pleased that nothing has happened to make me displeased because I really, really, really like the world he’s created with this series. It is cool. It is slightly silly. It is chilling. It is exciting. It feels realistic. I want more (I’ve already ordered book 3 on Amazon). It got me thinking about the importance of the world we create in our writing. For me, the world of the story has always been the most interesting aspect of a book.
Give me a world fully-thought out and I’m yours. It’s what I try to do in my own writing. In many ways, the very distinct world of Dr. Fell and the Playground of Doom (pre-order your copy today!) is what sold it to the publisher in the first place, and I take great pride in that fact. While writing it, I felt the world take shape, becoming a character all its own. I tell anyone who asks that the book really wrote itself. This is true, because I just woke up one day and my laptop was open and words were appearing on the screen while the cats floated upside down above the keyboard vomiting blood.
But the strength of the world brought me back to the keyboard. I wanted to exist in the world I’d created. It made coming back to pound out the pages an easy, enjoyable task. The hard part was accepting when I’d finished it. I almost felt like my access to this wonderful world had been cut off, now I could do nothing but wait until the rest of you got to visit.
Or write a sequel. Which I’m itching to do. I’ve got the plot, the characters, the story all set up. Even written a few initial chapters. I just need the book to do well so the publisher wants a second. So it’s up to you. Buy it. Buy many copies of it. My fate rests in your hands. No pressure.
What are the elements of a good world? Well, I think it involves integration, for one thing. When I create a random character, I try to place them in the context of the main characters. When can I bring these random folk back onto the page? I want the reader to say:
“Hey! There’s Gilly Burbage again! She was on the playground talking about really liking fish, and now they see her at the fish restaurant! I know her! That’s so cool!”
Every character needs to come alive. Every character needs to exist on their own, as opposed to just “Here’s a guy they meet on the street who tells them their boots are cursed. He’s served his purpose, we’ll never see him again.”
I take great pride in my secondary characters and locations, making sure each one has a personality and point of view. Often times they are as interesting as my main characters (I was going to say they are sometimes more interesting than my main characters, but I don’t think that’s a good thing for me to say).
But a world is more than the characters within it. It is also the set-up. In Stroud’s Lockwood & Company series, the set-up is that 50 years ago ghosts started coming up and bothering people. To combat this, child agents (children are the only ones who can sense the ghosts before it is too late) combat these ‘Visitors’ whenever they appear. It’s cool. Fun. Also relatively simple, which is a good thing. Stroud gives himself a narrow window through which to craft his world, and he takes advantage of the focus. Every minute detail has been thought out. Nothing is by chance. The man did his homework.
I am writing Book 3 with this in mind. It is a distinctive world, and I need to make sure every detail is important. That nothing is left to chance. I try to keep the geography of the book in mind as well. If I do my job well (fingers crossed), then the result should be a world readers will want to revisit again and again.
Becuase I’m pretty sure authors get more money for sequels. 🙂